Hell, it tried that in 2009 with a DC Comics mash-up game, and those no-fatality results proved disastrous.Īs such, the gore and dismemberment aren’t going anywhere, but as the tenth official game makes clear, neither is the game’s insistence that we'd better appreciate the bloody gravitas of its fisticuffs. Perhaps that’s due to the incredibly violent chip this game carries on its shoulder-one in the shape of a spine yanked out of a masked ninja’s back, at that-which forms a legacy it will certainly never escape. That’s never been more apparent than in Mortal Kombat X. With every sequel, the game’s designers-once employed at Midway, now working at NetherRealm Studios-have amped up the series’ technology, plot, and demeanor, desperate to be taken seriously. Mortal Kombat will turn 23 years old later this year, but from the look of its latest iteration, the fighting game franchise still carries the raging insecurities of a teenager. Platform: Xbox One (reviewed), PS4, PC (Xbox 360 and PS3 coming in June) Game Details Developer: NetherRealm Studios
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